Aug
26

MEET…THE PRODUCER!

Fabrice Chaland, a.k.a Fab, is at the same time a C.E.O, a game/level designer, a website developer and a producer (basically the guy with the whip). He previously worked for Asobo Studio as a game tester and then as a producer. We think he only wears shirts because T-shirts are too mainstream for him, and [...]

Aug
21

THE DIRECTION OF “BEWARE PLANET EARTH!”

People may think that the game’s direction has always been cristal-clear to us, or that it has only undergone minor modifications. It has not. At the beginning, we didn’t actually plan to sell the game. We didn’t even plan to release it publicly. It was merely a project designed to fulfil our will to create, [...]

Aug
12

MEET…THE ARTIST!

Gwenaël Massé, a.k.a Gwen, is our Art Director and therefore our 2D artist, working hard to deliver all the visuals we need. He has worked on Pixar’s video games at Asobo Studio (Ratatouille, WALL•E and Toy Story 3), and on Codemasters’ FUEL. We believe he sees the world in 2D and that for him, some [...]

Aug
05

BPE: WHAT ABOUT MOBILES AND TABLETS?

So this is a question that has popped up surprisingly often since we made the announcement of Lightmare’s creation two weeks ago. People look somewhat puzzled about the fact we chose the PC as our main platform for “Beware Planet Earth!â€, not even announcing ports to obvious platforms such as iPad or Android mobiles, so [...]